OverlayDisabledReShade VS Reshade-Unlocked

Compare OverlayDisabledReShade vs Reshade-Unlocked and see what are their differences.

OverlayDisabledReShade

Disable the ReShade Startup Message (by FaridZelli)
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OverlayDisabledReShade Reshade-Unlocked
2 14
16 99
- -
0.0 0.0
over 1 year ago over 1 year ago
C++
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OverlayDisabledReShade

Posts with mentions or reviews of OverlayDisabledReShade. We have used some of these posts to build our list of alternatives and similar projects.

Reshade-Unlocked

Posts with mentions or reviews of Reshade-Unlocked. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-17.

What are some alternatives?

When comparing OverlayDisabledReShade and Reshade-Unlocked you can also consider the following projects:

reshade-xhair - A customizable, fullscreen-compatible crosshair overlay for ReShade

reshade - A generic post-processing injector for games and video software.

prod80-ReShade-Repository - Effects created for ReShade

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

reshade-xhair - A heavily customizable, fullscreen-compatible crosshair overlay for ReShade

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.

reshade - A generic post-processing injector for games and video software.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Highfleet-Modloader - Highfleet Modloader