OpenXcom VS OpenDiablo2

Compare OpenXcom vs OpenDiablo2 and see what are their differences.

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OpenXcom OpenDiablo2
64 15
1,822 10,063
1.2% -
7.0 8.3
about 1 month ago over 2 years ago
C++ Go
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenXcom

Posts with mentions or reviews of OpenXcom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing OpenXcom and OpenDiablo2 you can also consider the following projects:

OXCE-od - Port of OpenXcom Extended to OpenDingux 👽

devilutionX - Diablo build for modern operating systems

Simitone - Re-implementation of The Sims 1, based off of FreeSO.

OpenD2 - A project to open source Diablo 2.

OpenApoc - Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.

riiablo - Diablo II remade using Java and LibGDX

FreeSims - Open source engine used for The Sims

Diablerie - Diablo 2 reimplementation on unity

OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

CorsixTH - Open source clone of Theme Hospital

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.