OpenPSG
glTF-Transform
OpenPSG | glTF-Transform | |
---|---|---|
4 | 3 | |
381 | 1,237 | |
- | - | |
1.9 | 9.5 | |
about 1 year ago | 6 days ago | |
Python | TypeScript | |
MIT License | MIT License |
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OpenPSG
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Panoptic scene graph generation (PSG) Explained - A New Challenging Task for AI
►Project page (PSG dataset): https://psgdataset.org/
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Win $150K Prize from PSG Challenge
Hi Community, we are currently hosting a challenge called “Panoptic Scene Graph Generation (PSG) Challenge”, which asks the participants to solve the PSG task: given a complex scene image as the input, the model should interpret the image with several “subject-verb-object” triplets, which should comprehensively cover the relations in the image. The subject/object should be grounded by a pixel-accurate segmentation mask at the same time. The task is based on our ECCV’22 work: Panoptic Scene Graph Generation.
- [R] Panoptic Scene Graph Generation + Gradio Web Demo
glTF-Transform
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Will the same texture used in many gltfs be duplicated in memory?
and https://gltf-transform.donmccurdy.com/
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Memory limit for meshes
Is there any optimization being done on the model (KTX compression for the textures, DRACO compression on the mesh data, etc)? 210 MB is indeed a lot and I'm not sure there's any good way to be able to use that while keeping the scene renderable. You might want to look into glTF-Transform if you haven't already.
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Decreasing .glb file size
You can give https://github.com/donmccurdy/glTF-Transform a go.
What are some alternatives?
MetaAdvancedFeatures - Few demos with advanced meta features such as scene understanding and shared anchors
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
ReferFormer - [CVPR2022] Official Implementation of ReferFormer
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
model-viewer - 3D model viewer supporting glTF 2.0 and PLY (3d Gaussian Splats)
model-browser - model-browser is a command line tool available on npm, for browsing local 3D models via a web browser. It currently only supports GLB files.
gltf-vscode - This is an extension for Visual Studio Code to add support for editing glTF files.
3d-model-convert-to-gltf - Convert 3d model (STL/IGES/STEP/OBJ/FBX) to gltf and compression
create-react-app - Set up a modern web app by running one command.
IKEA3DAssemblyDataset - The IKEA 3D Assembly Dataset is made available by Inter IKEA Systems B.V. to encourage research related to assembly instructions