OpenKh
OpenTK
OpenKh | OpenTK | |
---|---|---|
5 | 20 | |
259 | 3,088 | |
0.0% | 0.7% | |
9.5 | 8.4 | |
17 days ago | 12 days ago | |
C# | C# | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenKh
- Would A Kingdom Hearts Port Be Possible Through This?
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What is "KH2 on PC/Switch" and why is it listed on the OpenKH GitHub diagram?
Link here for reference. I looked as deep into this as I could but I have not found a single thing in regards to it
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Can someone make a mod to restore the original soundtrack on PC?
If people really want something to happen, they tend to start bounties to incentivize modders to spend their precious time on that thing. Either that or they do it themselves. KH modding is relatively straightforward and you can find out more at https://openkh.dev/.
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Anyone know a starting point to create mods for kh3?
I don't know much at all about modding, however I have seen This website listed before on mod pages on nexus.
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[KH2] Problems with the PC port for KH2FM
Also for those of you who are trying to follow this stuff, there isn't really a place in particular that I know of, but I am posting most of my progress on the OpenKH discord server, some of our are poking the new releases in here, but it is not a mod haven, and is obviously actually focused on Xeeynamo's OpenKH project. Please don't flood the server asking for mods.
OpenTK
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Unhandled SEHException when running OpenTK project - What am I doing wrong?
Open a new issue on Github. Include all of this, and provide info on your OS and GPU.
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Drew a shape in C#
For anyone interested in getting into this: https://opentk.net/
- How do game engines calculate frame-to-frame?
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HELP! OpenGL for C#
OpenTK is probably the most known library for that.
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A friend sent this to me, before passing away.
I used OpenTK, an OpenGL framework for C# and hacked together a small app that renders a fullscreen textured quad (in this case OP's image) with a shader I found in this article.
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Games from scratch
i'd go for OpenTK so you don't have to learn c++ in addition. also one of the most important things is understanding how to communicate with the GPU and for that https://learnopengl.com/ is a great resource. (also creating a 3d engine is not really that much harder than a 2d engine in my opinion)
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://opentk.net/ for OpenGL
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Is it possible to make the keyboard a separate device (like controllers) for local multiplayer?
But OpenTK can, and you can use it within godot if you add it as a C# library with godot C# https://opentk.net/
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Software for simple 2D animation user interface
https://opentk.net/ or https://www.libsdl.org/ might be for you
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My first attempt to create an octree based LOD system for a blocky planet, still fighting with seams
Thanks! I'm creating an engine (far from being ready for public use) while developing the game based on OpenTK which is pretty much like GLFW for C# (it is a bit more advanced than that though), so yeah pretty much from scratch.
What are some alternatives?
KH-ReFined - Re:Fined - A project that aims to improve and fix the PC ports of Kingdom Hearts.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
MonoGame - One framework for creating powerful cross-platform games.
Veldrid - A low-level, portable graphics library for .NET.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
WACVR - A VR arcade emulator
Oxyplot - A cross-platform plotting library for .NET
Light-Anti-Cheat-Windows - Anti Cheat for Unity Games (Could potentionally used for any game engine)
AssimpNet