OXCE-od VS xray-16

Compare OXCE-od vs xray-16 and see what are their differences.

OXCE-od

Port of OpenXcom Extended to OpenDingux 👽 (by uncletrunks)

xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;) (by OpenXRay)
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OXCE-od xray-16
2 24
1 2,837
- 1.6%
0.0 9.8
over 3 years ago 4 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OXCE-od

Posts with mentions or reviews of OXCE-od. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-21.

xray-16

Posts with mentions or reviews of xray-16. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing OXCE-od and xray-16 you can also consider the following projects:

OpenXcom - Open-source clone of the original X-Com 👽

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

OpenXcom-vita - Open-source clone of the original X-Com 👽

Qv2ray - :star: Linux / Windows / macOS 跨平台 V2Ray 客户端 | 支持 VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | 使用 C++ / Qt 开发 | 可拓展插件式设计 :star:

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

Misery - 3d programming is fun.

SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky

krkrsdl2 - 吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)

package - This project is an attempt to revive & modernize Blitz3D.

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch