xray-16 VS package

Compare xray-16 vs package and see what are their differences.

xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;) (by OpenXRay)

package

This project is an attempt to revive & modernize Blitz3D. (by blitz3d-ng)
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xray-16 package
24 1
2,831 78
1.4% -
9.8 7.5
8 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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xray-16

Posts with mentions or reviews of xray-16. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

package

Posts with mentions or reviews of package. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing xray-16 and package you can also consider the following projects:

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Qv2ray - :star: Linux / Windows / macOS 跨平台 V2Ray 客户端 | 支持 VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | 使用 C++ / Qt 开发 | 可拓展插件式设计 :star:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Misery - 3d programming is fun.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky

krkrsdl2 - 吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)