Myra
SadConsole
Myra | SadConsole | |
---|---|---|
1 | 7 | |
682 | 1,180 | |
- | - | |
8.9 | 9.2 | |
9 days ago | 17 days ago | |
C# | C# | |
MIT License | MIT License |
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Myra
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User interface in MonoGame that supports message log
For the game im making with MonoGame I'm using Myra for the UI. It doesn't have data binding, but dynamically updating the text is definitely possible.
SadConsole
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How can I get a 1:1 sized font?
Since you're already working in C#, there's a library called SadConsole that does this. It relies on either MonoGame or SFML to actually render to the screen, though. If you're not using either of those, the source may give you some ideas on how to implement such a grid of tiles yourself. There are of course other libraries that do this, but SadConsole is the first that I could remember in C#.
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Basic guidelines
Just throwing this out there because I too am going to school for .NET/C#, something I found that really helped me get started was SadConsole: https://github.com/Thraka/SadConsole
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Is there a way to learn how to use SadConsole?
The process I am using for learning version 9 is to download, run and modify the sample projects. It's a brute force approach, but I am already pretty comfortable with C# and Visual Studio.
- updated console simple game
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Some high-level noob questions
Familiar with C#? My friend, may I point you towards a rendering library called SadConsole and a framework specifically for creating RogueLikes called GoRogue. They are lacking in tutorials (SadConsole recently had a major version change, and GoRogue is soon to follow suit), but they've got a discord community where people are really helpful.
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User interface in MonoGame that supports message log
I'm personally using SadConsole, not sure if it would fit your needs exactly, but it's open source.
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What engine do you folks code in?
SadConsole
What are some alternatives?
MonoGame.Extended - Extensions to make MonoGame more awesome
love - LÖVE is an awesome 2D game framework for Lua.
MonoGame - One framework for creating powerful cross-platform games.
GoRogue - .NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
Stride Game Engine - Stride Game Engine (formerly Xenko)
Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Duality - a 2D Game Development Framework
Monofoxe - Foxes made Monogame easy.
Apos.Shapes - Shape rendering library for MonoGame.
zig-ecs
penumbra - 2D lighting with soft shadows for MonoGame