MelonLoader
AssetStudio
MelonLoader | AssetStudio | |
---|---|---|
28 | 128 | |
2,116 | 10,093 | |
2.5% | - | |
7.4 | 6.1 | |
about 1 month ago | over 1 year ago | |
C# | C# | |
Apache License 2.0 | MIT License |
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MelonLoader
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Upgraded Simplified Translation Guilde
2) Download MELON LOADER 5.7: https://github.com/LavaGang/MelonLoader/releases/tag/v0.5.7 You wanna grab the first one, the .exe
- New pc
- How to make mods?
- What page do I find melon loader on for github?
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Decided to give this game another go
1) Make sure you've got the most current version of Melonloader.
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Playing with mods makes this game way more fun than without! Full Swing Doors!!! I love setting up the ole gas station like a little mini mart in my game play and now my dream has come true. Can't wait to fill refers with all kinds of sodas!
you're gonna need a few things to mod your game. First you'll need melon loader, an interface to your game to add those sweet mods to your game. Here's a link to get started. btw, be sure to select a version of 6.0 or better. https://github.com/LavaGang/MelonLoader/releases
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Cabin Life in the Far Territories
you'll need melon loader https://github.com/LavaGang/MelonLoader/releases and you'll need to update your .net 6 runtime - https://dotnet.microsoft.com/en-us/download/dotnet/6.0 as well some mods which you can get from - https://xpazeman.com/tld-mod-list/
- Mods on epic
- Making Dinner at the Cabin - Fresh Venison is on the menu tonight with a nice little tomato bisque.
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lemonloader question
Literal cap https://github.com/LavaGang/MelonLoader
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
Cpp2IL - Work-in-progress tool to reverse unity's IL2CPP toolchain.
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
BepInEx - Unity / XNA game patcher and plugin framework
Il2CppDumper - Unity il2cpp reverse engineer
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
EscapeFromTarkov-Trainer - Escape from Tarkov (EFT) Trainer - Internal
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
NKHook6 - A C# modding API for BloonsTD6 using MelonLoader
UABEA - c# uabe for newer versions of unity