MathUtilities VS UnitySQLiteAsync

Compare MathUtilities vs UnitySQLiteAsync and see what are their differences.

MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years. (by zalo)

UnitySQLiteAsync

Asynchronous SQLite-net support for Unity (by kdw9502)
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MathUtilities UnitySQLiteAsync
3 1
4,098 79
- -
2.7 2.5
5 months ago about 1 year ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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MathUtilities

Posts with mentions or reviews of MathUtilities. We have used some of these posts to build our list of alternatives and similar projects.

UnitySQLiteAsync

Posts with mentions or reviews of UnitySQLiteAsync. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing MathUtilities and UnitySQLiteAsync you can also consider the following projects:

Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.

UnitySQLiteAsync - Extension of UnitySQLiteAsync with some helper class

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

Il2CppDumper - Unity il2cpp reverse engineer

ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

JimmysUnityUtilities - A bunch of code I like to have on hand while working in Unity

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

com.mitay-walle.phys-sound - The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.