MathGeoLib
A C++ library for linear algebra and geometry manipulation for computer graphics. (by juj)
gamedev_libraries
A collection of open source c/c++ libraries for gamedev (by raizam)
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MathGeoLib | gamedev_libraries | |
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2 | 6 | |
672 | 1,309 | |
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0.0 | 0.0 | |
over 1 year ago | 6 months ago | |
C++ | ||
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MathGeoLib
Posts with mentions or reviews of MathGeoLib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-16.
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Tools for rolling your own engine
MathGeoLib for your simd but not psycho math and geometry
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How to read entity IDs from pixels?
Or sometimes the mouse ray is tested against the physics mesh (or the graphical mesh if it's simple enough), or a sphere/capsule/convex hull. There is plenty of open source code out there for doing these intersection tests, like this.
gamedev_libraries
Posts with mentions or reviews of gamedev_libraries.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-28.
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C++ game creating:
If you don't like my suggestions for libraries, or want to explore more complex topics like serialization and scripting, check out this master list of gamedev libraries: https://github.com/raizam/gamedev_libraries
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Magtatanong lang po.
You can also try use C++, which I think you commented on here as what you prefer. Similarly, you should usually start with knowing how to code in the language first, and then find libraries that you might need to add more ✨ pizzaz ✨ sa game. Can try to see this list or this github repo hahaha i'm not a game developer, but i just have these saved randomly. hope it helps!
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Unity merges with IronSource, an ad company. Time for gamedevs to consider Godot?
Yes, but the bulk of the effort isn't going into engines or ports. And it's certainly not going into proprietary equivalents of libraries like SDL2 or Dear ImGui.
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Tools for rolling your own engine
Tools make it seem like you press buttons and things happen, You will find more if you look for libraries. https://github.com/raizam/gamedev_libraries.
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What package should I use for making an game engine with node.js?
If you really don't want to work with HTML & CSS, you'll probably need to extend Node.js with native C++ modules to architect your engine.
- what are some good c++ libs for game dev?
What are some alternatives?
When comparing MathGeoLib and gamedev_libraries you can also consider the following projects:
JsonCpp - A C++ library for interacting with JSON.
sokol - minimal cross-platform standalone C headers
dds-ktx - Single header "no-allocation" KTX/DDS file reader
tracy - Frame profiler
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
SFML - Simple and Fast Multimedia Library
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
MathGeoLib vs JsonCpp
gamedev_libraries vs sokol
MathGeoLib vs dds-ktx
gamedev_libraries vs tracy
MathGeoLib vs sokol
gamedev_libraries vs awesome-PICO-8
MathGeoLib vs SFML
gamedev_libraries vs dds-ktx
MathGeoLib vs sol2
gamedev_libraries vs JsonCpp
gamedev_libraries vs sol2
gamedev_libraries vs bgfx