Unity merges with IronSource, an ad company. Time for gamedevs to consider Godot?

This page summarizes the projects mentioned and recommended in the original post on /r/linux_gaming

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  • flare-game

    Fantasy action RPG using the FLARE engine

  • Therefore, if a game has to use an off-the-shelf engine, at least make it an open-source engine like FLARE or O3DE. If you're picking libraries, use something permissively licensed, so you don't have to try to negotiate a commercial license to combine something with a copyleft, like recently happened to the remaster of the old Blade Runner point-and-click adventure game. Weird licenses mix together about as well as fish sauce and cake frosting.

  • gamedev_libraries

    A collection of open source c/c++ libraries for gamedev

  • Yes, but the bulk of the effort isn't going into engines or ports. And it's certainly not going into proprietary equivalents of libraries like SDL2 or Dear ImGui.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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