MaterialX VS OpenShadingLanguage

Compare MaterialX vs OpenShadingLanguage and see what are their differences.

MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. (by AcademySoftwareFoundation)
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MaterialX OpenShadingLanguage
2 8
1,729 2,026
1.1% 0.7%
9.2 8.6
4 days ago 5 days ago
C++ C++
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MaterialX

Posts with mentions or reviews of MaterialX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.

OpenShadingLanguage

Posts with mentions or reviews of OpenShadingLanguage. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

What are some alternatives?

When comparing MaterialX and OpenShadingLanguage you can also consider the following projects:

appleseed - A modern open source rendering engine for animation and visual effects

prettymaps - A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries.

OpenTimelineIO - Open Source API and interchange format for editorial timeline information.

neuralhash-collisions - A catalog of naturally occurring images whose Apple NeuralHash is identical.

lossless-cut - The swiss army knife of lossless video/audio editing

obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

OpenShadingLang

atmosphere - A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.

miller - Miller is like awk, sed, cut, join, and sort for name-indexed data such as CSV, TSV, and tabular JSON

olive - Free open-source non-linear video editor

bevy_blender - bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file