Open Shading Language – Advanced shading language for production GI renderers

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  • OpenShadingLanguage

    Advanced shading language for production GI renderers

  • The language is separate from its implementations.

    But as far as the ASF code base: there seems to be CUDA code in here: https://github.com/AcademySoftwareFoundation/OpenShadingLang... - and also using LLVM for x86 doesn't preclude targeting GPUs, either with LLVM or without.

  • The language is separate from its implementations.

    But as far as the ASF code base: there seems to be CUDA code in here: https://github.com/AcademySoftwareFoundation/OpenShadingLang... - and also using LLVM for x86 doesn't preclude targeting GPUs, either with LLVM or without.

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