MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. (by AcademySoftwareFoundation)
appleseed
A modern open source rendering engine for animation and visual effects (by appleseedhq)
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MaterialX | appleseed | |
---|---|---|
2 | 4 | |
1,729 | 2,168 | |
2.3% | 0.8% | |
9.2 | 1.2 | |
5 days ago | 29 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MaterialX
Posts with mentions or reviews of MaterialX.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-28.
-
MaterialX support - official updates?
does anyone know or heard of any news regarding MaterialX implementation for substance tools besides those videos posted 2 years ago?
- Kdenlive, KDE's full-featured video editor is now part of the ASWF's list of recommended tools, alongside software used at Disney, Warner Brothers, Netflix, Amazon Studios and more
appleseed
Posts with mentions or reviews of appleseed.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-15.
-
Appleseed – open-source, physically-based global illumination rendering engine
for more reading, the submission from 2017: https://news.ycombinator.com/item?id=13567594
It is MIT: https://github.com/appleseedhq/appleseed/blob/master/LICENSE...
-
Physically Based Rendering: From Theory to Implementation
I'll ping you on Discord, we kinda know each other :)
For others who like opensource renderers: Appleseed (which Franz is lead developer of) is amazing, check it out! https://appleseedhq.net/
- Where can I find spectrum data of random objects?
What are some alternatives?
When comparing MaterialX and appleseed you can also consider the following projects:
OpenShadingLanguage - Advanced shading language for production GI renderers
huestacean - Philips Hue control app for desktop with screen syncing. C++ with Qt Quick GUI.