Node based shader editors are so annoying

This page summarizes the projects mentioned and recommended in the original post on /r/computergraphics

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  • OpenShadingLanguage

    Advanced shading language for production GI renderers

  • Most DCC tools allow you to write shaders using OSL, these are usually used for pattern generation of some type. The node editors are used to wire up layers and the BRDF inputs from these other nodes.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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