Marching-Cubes-Terrain
UE5VoxelTutorial
Marching-Cubes-Terrain | UE5VoxelTutorial | |
---|---|---|
3 | 2 | |
555 | 121 | |
- | 5.0% | |
0.0 | 1.4 | |
over 3 years ago | over 1 year ago | |
C# | C++ | |
MIT License | MIT License |
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Marching-Cubes-Terrain
- Marching Cube
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Is Unity capable of an efficient blocky style voxel engine?
sadly its not but take a look at https://github.com/Eldemarkki/Marching-Cubes-Terrain
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Voxel-related resources, tutorials and plugins
i can recommend this project. it uses the new burst compiler and jobs for performance. i also worked a bit together with the repo owner and my voxel framework is somewhat based on his
UE5VoxelTutorial
- Voxel Terrain and more
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Blocky or Smooth ? (Tutorial & Source Code)
Source Code - https://github.com/BLaZeKiLL/UE5VoxelTutorial
What are some alternatives?
FileToVox - Tool for convert files into Magicavoxel file
UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example
UniRx - Reactive Extensions for Unity
territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
vektor-voxels - A work-in-progress cubic voxel framework for the Unity game engine.
VoxelPluginFreeLegacy - Voxel Plugin Legacy for Unreal Engine
terrain-marching-cubes - Implementation of Marching Cubes algorithm to generate various types of terrains
voxels - Voxels Library - C++ library for voxel manipulation and polygonization
Marching-Cubes
VoxelTerrain - This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
core - It is an open source voxel algorithms implementation for Unity Engine
hacktoberfest2020 - NOT ACCEPTING CODES.