Marching Cube

This page summarizes the projects mentioned and recommended in the original post on /r/VoxelGameDev

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  1. Marching-Cubes-Terrain

    Discontinued Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

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  3. Unity-Marching-Cubes-Smooth-Voxel-Engine

    This is a Marching cubes smooth voxel engine in Unity

  4. how-to-make-7-days-to-die-in-unity

    Associated files and assets for How to Make 7 Days to Die in Unity tutorial series.

    Get the script from this video: https://github.com/b3agz/how-to-make-7-days-to-die-in-unity/tree/master/01-marching-cubes

  5. isosurface

    A project testing and comparing various algorithms for creating isosurfaces. (by Lin20)

  6. Marching-Cubes

  7. procedural-mesh-tutorial

    Files from the procedural mesh tutorial series

  8. Alta

    The Deep (by delgoodie)

  9. Nutrient

    Nutrient - The #1 PDF SDK Library. Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.

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  10. Intro-Voxel-Terrain-in-Unity

    A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

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