Flow VS h1-mod

Compare Flow vs h1-mod and see what are their differences.

Flow

Flow is a software framework focused on ease of use while maximizing performance in closed closed loop systems (e.g. robots). Flow is built on top of C++ 20 coroutines and utilizes modern C++ techniques. (by ManuelMeraz)

h1-mod

Modification for H1 (MWR) (by auroramod)
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Flow h1-mod
2 15
9 259
- -0.4%
0.0 8.4
over 1 year ago 19 days ago
C++ C++
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Flow

Posts with mentions or reviews of Flow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-25.

h1-mod

Posts with mentions or reviews of h1-mod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

What are some alternatives?

When comparing Flow and h1-mod you can also consider the following projects:

cppcoro - A library of C++ coroutine abstractions for the coroutines TS

verge - Official Verge Core Source Code Repository :muscle:

asiochan - Go-like channels for ASIO C++20 coroutines

eiskaltdcpp - File sharing program using DC and ADC protocols

tello-ros2 - ROS2 node for DJI Tello and Visual SLAM for mapping of indoor environments.

iw4x-client - 🎮 Official IW4x source code

coproto - A protocol framework based on coroutines

async-mqtt-client - 📶 An Arduino for ESP8266 asynchronous MQTT client implementation

Rstein.AsyncCpp - The RStein.AsyncCpp library is a set of types that should be familiar for anyone who knows the Task Parallel Library (TPL) for .NET (C#).

Archipelago - Archipelago Multi-Game Randomizer and Server

libunifex - Unified Executors

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.