LiveCharts2
Veldrid
LiveCharts2 | Veldrid | |
---|---|---|
12 | 12 | |
3,843 | 2,401 | |
- | 0.3% | |
9.6 | 5.7 | |
23 days ago | 16 days ago | |
C# | C# | |
MIT License | MIT License |
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LiveCharts2
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AvaloniaUI: Create Multi-Platform Apps with .NET
But I think some of this stuff is already handled in Avalonia ecosystem like https://github.com/Mapsui/Mapsui, https://github.com/beto-rodriguez/LiveCharts2 and few others...
- Open source charting libraries? Should I quit MAUI?
- Anyway to display data in a graph?
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MAUI's potential hindered by inadequate maintainership
As far as Uno Platform goes, one can use components from WinUI and Windows Community Toolkit (WCT); so you have hundreds of UI components to work with out of the box, including some must-haves like Data Grid in WCT. Some bigger component vendors have put out their betas i.e. https://www.infragistics.com/products/uno-platform or https://www.syncfusion.com/blogs/post/syncfusions-first-control-for-uno-platform-charts.aspx . I do agree this 3rd party ecosystem eventually needs to get more love from bigger vendors, or other new ones will also step in - i.e. Live Charts has support for Uno Platform https://github.com/beto-rodriguez/LiveCharts2 or MapsUI https://mapsui.com/documentation/getting-started-uno.html
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LiveCharts2 Blazor
It is beta now, but should be ready for production soon, The library will also provide multiple ready-to-go themes and a high-performance package.
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LiveCharts2 on web assembly
LiveCharts2 is a charting library completely written in C# and it is a full rewrite of LiveCharts, now LiveCahrts can run everywhere MAUI, Uno Platform, Avalonia, Xamarin, WPF, WinForms, WinUI, console and on the server side.
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Big sites in Blazor
Apex charts will definitely do the job This is one alternative I found while digging yesterday: https://github.com/beto-rodriguez/LiveCharts2
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Roundup of .NET MAUI. - Week of August 15, 2022
Live charts is a cross platforms charting library .Net, to get started go to https://lvcharts.com and take a look at the instalation guide of your target platform the web site contains all the samples provided in this repo, docs and more.
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My CSharp project to collect air quality sensor data from Bluetooth device and plot real-time chart
try version 2! https://github.com/beto-rodriguez/LiveCharts2
- Charting in WPF and/or Winforms
Veldrid
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Is there a real time graphics llibrary in c#
I'd recommend Veldrid
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Question: How to create OpenGL C# Bindings from scratch? (Bear with me please...)
So, for example, Veldrid, a low cross-platform graphics API-agnostic rendering and compute library for .NET, has its own bindings to provide different graphics backends. How were those created? Is it a completely manual process? are tools available? How are those maintained?
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
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C# voxel dev for mac & windows?
Check out Veldrid.
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Game engine for programmars
Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
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What graphic frameworks you recommend?
Also noteworthy: Veldrid
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Is modern C# a good choice for writing a Vulkan engine?
in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
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Custome game engine: what stack ?
Veldrid for graphics although I think SILK.net would also work well.
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Efficient, cross-platform graphics library?
If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
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XNA vs FNA vs Monogame
Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
What are some alternatives?
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Oxyplot - A cross-platform plotting library for .NET
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
ScottPlot - Interactive plotting library for .NET
ImGui.NET - An ImGui wrapper for .NET.
SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
blazor-wasm-maui-winforms-wpf-template - Minimal Blazor template with WASM, MAUI, WinForms and WPF projects that share the same razor, cs and css files in a RCL