Veldrid
Helix Toolkit
Our great sponsors
Veldrid | Helix Toolkit | |
---|---|---|
12 | 1 | |
2,398 | 1,765 | |
1.2% | 2.3% | |
5.7 | 7.7 | |
3 days ago | 6 days ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Veldrid
-
Is there a real time graphics llibrary in c#
I'd recommend Veldrid
-
Question: How to create OpenGL C# Bindings from scratch? (Bear with me please...)
So, for example, Veldrid, a low cross-platform graphics API-agnostic rendering and compute library for .NET, has its own bindings to provide different graphics backends. How were those created? Is it a completely manual process? are tools available? How are those maintained?
-
I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
-
C# voxel dev for mac & windows?
Check out Veldrid.
-
Game engine for programmars
Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
-
What graphic frameworks you recommend?
Also noteworthy: Veldrid
-
Is modern C# a good choice for writing a Vulkan engine?
in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
-
Custome game engine: what stack ?
Veldrid for graphics although I think SILK.net would also work well.
-
Efficient, cross-platform graphics library?
If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
-
XNA vs FNA vs Monogame
Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
Helix Toolkit
-
Will WPF and Unity fit togehter?
About ditching WPF and using Unity: it should be possible without any problems, maybe outside of the license but that of course depends on the use case. You could also probably use helix, it's whole thing is supporting 3D in WPF.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
ImGui.NET - An ImGui wrapper for .NET.
Oxyplot - A cross-platform plotting library for .NET
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
NGraphics - NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
AssimpNet