ecs
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity (by Leopotam)
ecs-unityintegration
UnityEditor integration for LeoECS Entity Component System framework. (by Leopotam)
ecs | ecs-unityintegration | |
---|---|---|
3 | 1 | |
148 | 21 | |
- | - | |
0.0 | 1.8 | |
11 months ago | 11 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ecs
Posts with mentions or reviews of ecs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-02.
-
Quand utiliser des interfaces plutôt que l'héritage en POO ?
Voir par exemple https://github.com/Leopotam/ecs
-
I need help understanding ECS.
Leopotam :
-
Godot or Unity ? newbie 2D gamedev
- LeoECS
ecs-unityintegration
Posts with mentions or reviews of ecs-unityintegration.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-10.
-
Working on a portal system for Sunblaze
There's also this : https://github.com/Leopotam/ecs-unityintegration
What are some alternatives?
When comparing ecs and ecs-unityintegration you can also consider the following projects:
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
EntityComponentSystemSamples
gdnative - Rust bindings for Godot 3
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
Svelto.ECS - Svelto ECS C# Entity Component System
ecs - Elastic Common Schema
voxel-planets - Generation of planets with dynamic terrain
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
hecs - A handy ECS
EgoCS - EgoCS: An Entity (GameObject) Component System framework for Unity3D
ecs vs Entitas
ecs-unityintegration vs EntityComponentSystemSamples
ecs vs gdnative
ecs-unityintegration vs Entitas
ecs vs actors.unity
ecs-unityintegration vs Svelto.ECS
ecs vs Svelto.ECS
ecs-unityintegration vs ecs
ecs vs voxel-planets
ecs-unityintegration vs ParticleEffectForUGUI
ecs vs hecs
ecs-unityintegration vs EgoCS