Kotlin-Algorithms-and-Design-Patterns VS Unity-Programming-Patterns

Compare Kotlin-Algorithms-and-Design-Patterns vs Unity-Programming-Patterns and see what are their differences.

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Kotlin-Algorithms-and-Design-Patterns Unity-Programming-Patterns
8 5
802 1,808
- -
8.5 5.6
2 months ago 9 months ago
Kotlin C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Kotlin-Algorithms-and-Design-Patterns

Posts with mentions or reviews of Kotlin-Algorithms-and-Design-Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

Unity-Programming-Patterns

Posts with mentions or reviews of Unity-Programming-Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

What are some alternatives?

When comparing Kotlin-Algorithms-and-Design-Patterns and Unity-Programming-Patterns you can also consider the following projects:

FAANG - Competitive programming questions.

Scriptable-Events - Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.

algorithms - A collection of solutions to the data structure and algorithm problems

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

Data-Structures-and-Algorithms-Python - All the essential resources and template code needed to understand and practice data structures and algorithms in python with few small projects to demonstrate their practical application.

learn-go-concepts - This is a repo for Golang concepts and their practical implementation

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

csharp-design-patterns-for-humans - Design Patterns for Humans™ - An ultra-simplified explanation - C# Examples

Kassets - Unity's Scriptable Object Architecture.

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Trials-Of-Titan

design-patterns -  Design large-scale systems / 2022 / Design Patterns: Behavioral, Creational, Structural, etc. @ S.Leschev. Google Engineering Level: L6+