KinectToVR VS VirtualMotionTracker

Compare KinectToVR vs VirtualMotionTracker and see what are their differences.

KinectToVR

KinectToVR EX (Official) (by KinectToVR)

VirtualMotionTracker

Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users (by gpsnmeajp)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
KinectToVR VirtualMotionTracker
1 2
165 305
- -
5.5 0.0
about 2 years ago about 1 year ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KinectToVR

Posts with mentions or reviews of KinectToVR. We have used some of these posts to build our list of alternatives and similar projects.

VirtualMotionTracker

Posts with mentions or reviews of VirtualMotionTracker. We have used some of these posts to build our list of alternatives and similar projects.
  • Vmt a virus?
    1 project | /r/VRchat | 5 Dec 2023
    Usually if that little engines detect it it's a false positive. VMT is also open source: https://github.com/gpsnmeajp/VirtualMotionTracker. I've used it before a couple of years ago and it was completely fine
  • Port forwarding for a virtual tracker app
    1 project | /r/Unity3D | 23 May 2021
    Hello reddit! I recently found the source code for an app that uses Unity to emulate SteamVR Full Body trackers by using GameObjects. The source code can be found here at https://github.com/gpsnmeajp/VirtualMotionTracker. I need to make an AR application in order for the tracker to sync up with the real world, but I have no experience with port forwarding. Can anyone help me out with this? Thanks in advance!

What are some alternatives?

When comparing KinectToVR and VirtualMotionTracker you can also consider the following projects:

Barebone - OpenVR controller driver (emulating Vive controllers input with Xinput gamepad and position that tracks HMD view)

uDesktopDuplication - Desktop Duplication API implementation for Unity (only for Windows 8/10)

ALVR - ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

ALVR - Stream VR games from your PC to your headset via Wi-Fi

April-Tag-VR-FullBody-Tracker - Full-body tracking in VR using AprilTag markers.

Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from

augmented-hip - An Augmented Hip Tracker for SteamVR

SynthVR-Modules - A collection of DSP modules made available in SynthVR as a native library.

ue4-mediapipe-plugin - UE4 MediaPipe plugin

OpenVR-WalkInPlace - An OpenVR driver that applies virtual movement using a pedometer