JimmysUnityUtilities
Unity.Mathematics
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JimmysUnityUtilities | Unity.Mathematics | |
---|---|---|
2 | 4 | |
128 | 1,366 | |
- | 0.8% | |
7.5 | 7.0 | |
about 2 months ago | 4 months ago | |
C# | C# | |
Do What The F*ck You Want To Public License | GNU General Public License v3.0 or later |
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JimmysUnityUtilities
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Using players' song files at runtime?
Unity and C# eh? I have some code that might be helpful to you: https://github.com/JimmyCushnie/JimmysUnityUtilities/blob/master/Scripts/AudioLoadingUtilities.cs
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System.Random not behaving deterministically?
I might have some code that solves your problem. I have a package of Unity utilities, and one of the things in that package is my custom random class, JRandom. JRandom is deterministic across different platforms (at least, as far as I know). Additionally, it's significantly faster that Unity's System.Random, and it contains a plethora of extra methods for getting random values that are more powerful than those in System.Random.
Unity.Mathematics
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System.Random not behaving deterministically?
com.unity.mathematics package comes with a new random generator that should be deterministic as well as many other math types and functions for DOTS / Burst
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Cross Platform Hardware Intrinsic Helper APIs
I'm working on my personal math library that is mostly compatible with Unity.Mathematics however the performance of it is quite poor when comparing it to System.Numerics.
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Maybe i need to rethink that automatic naming
its for a compatibility library for https://github.com/Unity-Technologies/Unity.Mathematics so i would like to keep the names
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Anyway to import unity.mathematics as a dependency in a non unity project?
So, Unity's Mathematics library is open source: https://github.com/Unity-Technologies/Unity.Mathematics but I don't think the license actually lets you use it in projects that are not in Unity.
What are some alternatives?
xxHash - A pure C# implementation of xxhash algorithm
MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.
unity-utils - Useful unity utilities
Unity.mathx - An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
AIAssetGeneration - ChatGPT/DALL-E powered asset generation for Unity
RayCarrot.RCP.Metro - Rayman Control Panel (4.0.0 and above)
UnitySimpleFileBrowser - A uGUI based runtime file browser for Unity 3D (draggable and resizable)
deconstructing-samples - Basic to advance Deconstruct code samples
apple-signin-unity - Unity plugin to support Sign In With Apple Id
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity