ImGuiColorTextEdit
TerraForge3D
Our great sponsors
ImGuiColorTextEdit | TerraForge3D | |
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6 | 53 | |
1,324 | 906 | |
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0.0 | 6.7 | |
3 months ago | 2 months ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ImGuiColorTextEdit
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ImGuiColorTextEdit VS imgui_md - a user suggested alternative
2 projects | 12 Jan 2023
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[Discussion] What are some old C++ open source projects you wish were still active?
ImGuiColorTextEdit is a quite complete text editor for ImGui.
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I have implemented shader hot-reloading as well as a GLSL text editor in my custom game engine using an OpenGL renderer. One more step closer to ShaderToy.
I am using Dear ImGui as the low-level GUI library, meanwhile for the text editor I am using ImGuiColorTextEdit widget.
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OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need
imguicolortextedit
- Is WinUI the most modern GUI library for C++ desktop applications on Windows?
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Show HN: Virtual breadboard in your desktop browser, inspired by Ben Eater 6502
The text editor is this one https://github.com/BalazsJako/ImGuiColorTextEdit, it's listed on the third-party attributions page (https://www.tejotron.com/thirdparty.html)
TerraForge3D
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Procedural GPU based High Resolution(8K) Realtime Procedural Terrain Generation (Source in comments)
Sorry, but i have temporarily removed erosion system from the current working version for cleaning up the generator system and the last video I have of erosion in action are from a year ago. As for the node editor tough https://www.youtube.com/watch?v=Ej80EWo9DH4&t=4s&ab_channel=JaysmitoMukherjee is somewhat relevant but a lot has been added/improved. I will make more videos as things start getting together in this version. As for erosion in action I do have a image https://github.com/Jaysmito101/TerraForge3D/blob/gen2/Screenshots/Showcase/Volcano.png you can see slight effects of erosion. Also I will be sure to post the showcase for erosion/other features here as they are ready.
- TerraForge3D(opensource procedural terrain generation, texturing, shader making tool) major update. (added blender like shader node editor and Linux support) (source in comments)
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TerraForge3D(opensource procedural terrain generation, texturing, shader making tool) major update. (added blender like shader node editor and Linux support)
Download TerraForge3D : https://github.com/Jaysmito101/TerraForge3D
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My Past 6 Months Learning OpenGL & Making TerraForge3D
GitHub Page : https://github.com/Jaysmito101/TerraForge3D
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I got my first donation for my opensource project
For the past few months i have been developing https://github.com/Jaysmito101/TerraForge3D and recently i launched a patreon donations option https://www.patreon.com/jaysmito101 . And today some one finally joined as a patreo . It feels great!
What are some alternatives?
imgui-app - Dear IMGUI + Render + Window handling, amalgamation in two files ready to use
gltf - :eyeglasses: Go library for encoding glTF 2.0 files
psychec - A compiler frontend for the C programming language
plop - Consistency Made Simple
Notepad3 - Notepad like text editor based on the Scintilla source code. Notepad3 based on code from Notepad2 and MiniPath on code from metapath. Download Notepad3:
glm
imgui-node-editor - Node Editor built using Dear ImGui
lexpp - Small Extremely Powerful Header Only C++ Lexical Analyzer/String Parser Library
imgui_markdown - Markdown for Dear ImGui
mage - MAGE - Memgraph Advanced Graph Extensions :crystal_ball:
tiny-utf8 - Unicode (UTF-8) capable std::string
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input