I have implemented shader hot-reloading as well as a GLSL text editor in my custom game engine using an OpenGL renderer. One more step closer to ShaderToy.

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  • imgui

    Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

    I am using Dear ImGui as the low-level GUI library, meanwhile for the text editor I am using ImGuiColorTextEdit widget.

  • ImGuiColorTextEdit

    Colorizing text editor for ImGui

    I am using Dear ImGui as the low-level GUI library, meanwhile for the text editor I am using ImGuiColorTextEdit widget.

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  • LinaEngine

    Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.

    OP here, project Github: https://github.com/inanevin/LinaEngine

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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