HoudiniEngineForUnreal
ALS-Refactored
HoudiniEngineForUnreal | ALS-Refactored | |
---|---|---|
6 | 8 | |
1,266 | 815 | |
1.7% | - | |
9.6 | 8.6 | |
2 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HoudiniEngineForUnreal
-
No Unreal Plugin please help
I used the version on Github, unzip it and put it in C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Runtime or on Mac: /Applications/Epic Games/UE_5.0/Engine/Plugins/Runtime. In Houdini Engine settings I set the session type to TCP Socket and set the Houdini Executable to Houdini Indie (not sure this was necessary). I wasn't able to create a reliable connection to Houdini - it would connect but after a while it would disconnect and I wasn't able to reconnect again. So what I did was start Houdini Indie and went to Windows > Houdini Engine Session Sync, set the drop down to TCP Port and press Start and then in Houdini Engine, create a session. Session sync is an extra feature that I didn't make use of but I couldn't find another way to restart the Houdini server.
-
UE5.1 "Always load last project on startup" glitch, unable to load Unreal Engine due to plugin I can't install, locked out of Unreal Engine
Just installed UE5.1 and converted my current project. Problem is, it relies on the HoudiniEngine plugin which I can't seem to install on UE5.1. This plugin works fine under 5.0, I've followed the install steps on their Github page by copying the HoudiniEngine directory to D:\Program Files\Epic Games\UE_5.1\Engine\Plugins\HoudiniEngine, but UE5.1 keeps telling me "Houdini Engine failed to load", then closes.
-
Houdini Engine for UE5
https://github.com/sideeffects/HoudiniEngineForUnreal-v2/releases https://github.com/sideeffects/HoudiniEngineForUnreal/releases
They have instead merged future work back into HoudiniEngineForUnreal
-
Any luck installing Houdini Engine for UE5 for version 19.0 of Houdini?
Was very confusing to figure out where to get the H19 + UE5 branch. You'll need to compile with this branch
-
Problem with the hda format
How did you install the Houdini for UE plugin? There is two versions at present the HE for UE v2 as well as the original
ALS-Refactored
-
I am Solo developing a game inspired by Rollerdrome, Doom and Apex legends. What do you think?
Look into https://github.com/Sixze/ALS-Refactored
-
ChatGPT is better documentation than the docs themselves T_T
For context this was the plugin code I was looking at https://github.com/Sixze/ALS-Refactored/blob/main/Source/ALS/Private/AlsCharacter.cpp
- Can I buy fully playable characters for unreal?
- Is there a good locomotion animation pack that has basic parkour and sprinting mechanics with good control mapping?
- What's the best locomotion system that I can get my hands on? Should I combine multiple? (currently using ALS)
-
Check out the weapon switching animation implementation in Project Stealth: Arrow Division
I don't have a lot of experience with setting up the animation blueprint as for this project I am using a fork of the Advanced Locomotion System v4, click here for the fork.
-
why do these two animation layers have different names?
Sixze/ALS-Refactored: Completely reworked and improved version of the Community Version of Advanced Locomotion System V4. (github.com)
What are some alternatives?
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
ALSReplicated - This is a community-based effort to fully and effectively replicate Advanced Locomotion System v4 which is permanently free on the Epic Marketplace.
hpaste - simple plain text snippet exchange for Houdini
ALSXT - Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
HoudiniEngineForUnreal-v2 - Houdini Engine Plugin for Unreal Engine 4 - Version 2
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
OpenRTSCamera - An Unreal Engine 5 open-source RTS/MOBA camera implementation that aims to be fully featured, customizable and dependable
DiscordRPC - A Unreal Engine plugin for making presence, invite, join and spectating with Discord.
EternalCrusadeResurrection - Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour