Horde3D VS Irrlicht

Compare Horde3D vs Irrlicht and see what are their differences.

Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. (by horde3d)

Irrlicht

An automatically updated mirror of the Irrlicht SVN repository on sourceforge (by zaki)
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Horde3D Irrlicht
- 1
1,486 470
- -
1.3 0.0
3 months ago over 4 years ago
C++ C++
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Horde3D

Posts with mentions or reviews of Horde3D. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Horde3D yet.
Tracking mentions began in Dec 2020.

Irrlicht

Posts with mentions or reviews of Irrlicht. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Horde3D and Irrlicht you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

urho3d - Game engine

OpenSceneGraph - OpenSceneGraph git repository

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

IrrlichtBAW - Build A World fork of Irrlicht