Horde3D
IrrlichtBAW
Our great sponsors
Horde3D | IrrlichtBAW | |
---|---|---|
- | - | |
1,484 | 122 | |
- | - | |
1.3 | 0.0 | |
2 months ago | about 1 year ago | |
C++ | C++ | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Horde3D
We haven't tracked posts mentioning Horde3D yet.
Tracking mentions began in Dec 2020.
IrrlichtBAW
We haven't tracked posts mentioning IrrlichtBAW yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge
urho3d - Game engine
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
OpenSceneGraph - OpenSceneGraph git repository
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2