Horde3D VS IrrlichtBAW

Compare Horde3D vs IrrlichtBAW and see what are their differences.

Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. (by horde3d)

IrrlichtBAW

Build A World fork of Irrlicht (by buildaworldnet)
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Horde3D IrrlichtBAW
- -
1,484 122
- -
1.3 0.0
2 months ago about 1 year ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Horde3D

Posts with mentions or reviews of Horde3D. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Horde3D yet.
Tracking mentions began in Dec 2020.

IrrlichtBAW

Posts with mentions or reviews of IrrlichtBAW. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning IrrlichtBAW yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Horde3D and IrrlichtBAW you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

urho3d - Game engine

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

OpenSceneGraph - OpenSceneGraph git repository

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2