Graphics
olive
Our great sponsors
Graphics | olive | |
---|---|---|
22 | 66 | |
620 | 7,817 | |
- | 1.6% | |
9.9 | 5.4 | |
over 3 years ago | 27 days ago | |
C# | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Graphics
-
How can I make my grass not cast any shadows?
URP: https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader
- Compiling shader variants taking forever. Did I do something wrong?
- Post Process - Uber Shader - What's it do? Can I remove it?
-
Are there any resources out there for anyone looking to take a deep dive into Unity's different systems and components? Like a really deep dive?
Graphics (shaders mostly) https://github.com/Unity-Technologies/Graphics
-
DaVinci Resolve 18
it already is happening (kinda), they are modularizing their engine, and all the new parts are made open source
biggest part what their graphics stack https://github.com/Unity-Technologies/Graphics (only the scripting part)
competition is growing, unreal is fully open source, and more and more people have been asking for the source, there was even some drama few years ago when unity DMCA'd (if i remember correctly) a reference source code of unity engine (decompiled) on github, then unity made it officially available on their github: https://github.com/Unity-Technologies/UnityCsReference after users complained about it
wich already proved effective and caused them to fix a huge performance issue shortly after: https://github.com/Unity-Technologies/UnityCsReference/pull/...
-
I made an Iridescence Shader for Unity URP 2019.4 and 2020.3
https://github.com/Unity-Technologies/Graphics/blob/cfd0466579c654441290c0c1645b1f083c4de886/com.unity.render-pipelines.core/ShaderLibrary/BSDF.hlsl https://github.com/CJT-Jackton/URP-Iridescence-ExampleThis is what i used
-
Learning Unity: looking for an extremely detailed and fully broken down tutorial
It also depends on what you want to learn, theres many topics that in a AAA production are made by completely different people - sub topics if you so will: URP and HDRP has public source code for all the shaders, but theres alot of internal Unity Macros that are not well documented: https://github.com/Unity-Technologies/Graphics
-
Working on a cel shader supporting multiple lights, and with specular as well as rim highlights
The light intensity falloff is still something I'm working on. The implementation utilizes structs and functions from the Unity URP library, more specifically the RealtimeLights.hlsl file (https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.render-pipelines.universal/ShaderLibrary/RealtimeLights.hlsl). Within the light struct there exists variables for both distance attenuation and shadow attenuation, in short this library calculates how much the light intensity should decrease/increase based on distance, and then it's up to the cel shader to properly threshold this value in a correct way.
-
Finding Your Home in Game Graphics Programming
Unity render pipeline source is available here: https://github.com/Unity-Technologies/Graphics
All the C# code running in the editor and runtimes is here:
- Is the unlit shader script supported with URP? Do I need to make any change if I use it?
olive
-
Olive keeps crashing when trying to make a proxy?
We need more detail. What OS you are using what olive version (exactly up to commit number). You should make an issue heere: https://github.com/olive-editor/olive/issues
-
hey guys since we're starving for Content I made this hope you enjoy
Other free tools I have tried in the past include Kdenlive and Shotcut. Tried Lightworks way back, too, but their free version is now not much better than Filmora. Got one eye on Olive, too, but it's very much still in beta.
-
How is possible that my version is bigger than the one in the official web?
To add to what u/Mk-Daniel said, the latest version will always be the one that you get from the website, if you want to see the builds to compare that number you can check out this page
-
where is the shake effect?
Not sure if this is what you're looking for but might help some https://github.com/olive-editor/olive/discussions/2166
-
Olive crashes when I add an empty clip
I think it is best for you to create a bug report on GitHub. This is a technical issue. olive-editor/olive
-
Is there anything that proprietary software can do and has no open alternative?
Also, keep an eye on https://olivevideoeditor.org/ for video editing. It is still in Beta, but looks very promising.
-
Help (filmora is shitty)
My video editor of choice is Kdenlive. It's modeled after Adobe Premiere (more or less), and has a bit of a learning curve. Olive is another promising option, but similarly tricky to master. Openshot is a pretty easy editor that works similarly. All of them are free and open source. Davinci Resolve is a professional-grade editor, and free, but not open source.
-
XFCE 4.18 Released
> Custom Actions
> It is now possible to arrange custom actions in cascading submenus. Just enter the same submenu name for a custom action in order to place it into the same menu. If you require multiple menu levels, you can achieve that by using '/' in the path of the 'Submenu' entry.*
In 2012 KDE AppMenu Runner was presented as a "plugin which allows to browse, search and select the menubar of the active application".[0]
In 2019 I requested to somehow implement a feature, similar to Blender's "Menu Search"/"Operator Search"[1], into Olive Video Editor.[2]
After it "Action Search" was implemented into Olive Video Editor ('/') shortcut, its code was reused for "Action Search" in Scribus ('Ctrl+/') and then converted into Qt5-plugin.[3,4]
Year later, this Qt5-plugin code reused in for implementing global "Action Search" in helloSystem FreeBSD distribution.[5]
Then "Search and Run a Command" ('/') was added into GIMP.[6]
Guess, GIMP's implementation may be used for other GTK-based apps too (especially Inkscape, which still has no such feature).
[0] https://www.omgubuntu.co.uk/2012/02/appmenu-runner-the-kde-h...
[1] https://github.com/olive-editor/olive/issues/265
[2] https://docs.blender.org/manual/en/latest/interface/controls...
[3] https://github.com/scribusproject/scribus/issues/109
[4] https://github.com/aoloe/scribus-plugin-actionSearch
[5] https://github.com/helloSystem/hello/issues/21
[6] https://gitlab.gnome.org/GNOME/gimp/-/issues/5601
- Any good free editing software without any huge watermarks?
-
open source video editor that has frame blending when exporting like Adobe Premiere and Vegas pro?
You could try olive 0.2 . I do not know if it does exactly what you want.
What are some alternatives?
URP-Iridescence-Example - 🔮 An example of iridescence shader in URP.
shotcut - cross-platform (Qt), open-source (GPLv3) video editor
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
davinci-resolve-linux - Setup Davinci Resolve on Linux an Fix Issues with Importing and Exporting Media
ShaderGraph - Unity ShaderGraph project
openshot-qt - OpenShot Video Editor is an award-winning free and open-source video editor for Linux, Mac, and Windows, and is dedicated to delivering high quality video editing and animation solutions to the world.
bitmappers-companion - zine/book about bitmap drawing algorithms and math with code examples in Rust
monkeytype - The most customizable typing website with a minimalistic design and a ton of features. Test yourself in various modes, track your progress and improve your speed.
blender-lightprobes - Spherical harmonic light probes for Blender's Cycles render engine
Brackets - An open source code editor for the web, written in JavaScript, HTML and CSS.
Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
vidcutter - A modern yet simple multi-platform video cutter and joiner.