Are there any resources out there for anyone looking to take a deep dive into Unity's different systems and components? Like a really deep dive?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • UnityCsReference

    Unity C# reference source code.

    The C# reference https://github.com/Unity-Technologies/UnityCsReference

  • Graphics

    Discontinued Unity Graphics - Including Scriptable Render Pipeline

    Graphics (shaders mostly) https://github.com/Unity-Technologies/Graphics

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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