GibsonEnv
holodeck
Our great sponsors
GibsonEnv | holodeck | |
---|---|---|
1 | 1 | |
825 | 564 | |
1.6% | 0.0% | |
0.0 | 0.0 | |
13 days ago | about 2 years ago | |
C | Python | |
MIT License | MIT License |
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GibsonEnv
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Gibson Environment: A Perceptual and Physics Simulation from Stanford and UC Berkeley Researchers
Continue reading | Check out the paper, github link and project link.
holodeck
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[P] Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.
Tangentially related, but people interested in game engines for RL should check out Holodeck built on Unreal https://github.com/byu-pccl/holodeck
What are some alternatives?
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habitat-lab - A modular high-level library to train embodied AI agents across a variety of tasks and environments.
habitat-api - A modular high-level library to train embodied AI agents across a variety of tasks, environments, and simulators. [Moved to: https://github.com/facebookresearch/habitat-lab]
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carla - Open-source simulator for autonomous driving research.
ue4-docker - Windows and Linux containers for Unreal Engine 4
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
MarsRoverHardware - PCB designs for the University of Waterloo Robotics Team
Autonomous-Ai-drone-scripts - State of the art autonomous navigation scripts using Ai, Computer Vision, Lidar and GPS to control an arducopter based quad copter.