[P] Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.

This page summarizes the projects mentioned and recommended in the original post on /r/MachineLearning

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub helps you find the best software and product alternatives
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  • ml-agents

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

  • gym wrapper - https://github.com/Unity-Technologies/ml-agents/tree/master/gym-unity

  • holodeck

    High Fidelity Simulator for Reinforcement Learning and Robotics Research. (by BYU-PCCL)

  • Tangentially related, but people interested in game engines for RL should check out Holodeck built on Unreal https://github.com/byu-pccl/holodeck

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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