Fyrox
serenity
Fyrox | serenity | |
---|---|---|
63 | 240 | |
7,273 | 28,888 | |
2.2% | 2.0% | |
9.9 | 10.0 | |
4 days ago | 1 day ago | |
Rust | C++ | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fyrox
- Fyrox Game Engine – a Rust game engine with a real editor and scripting system
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
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Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
- Fyrox - A feature-rich game engine built in Rust.
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“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
- Fyrox Game Engine 0.31 is Out with Major Improvements in its Editor
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Help me find my game engine!
Fyrox might be an option, but for what you're looking (simple game logic, low performance concerns, desire for complete editor) for I'd probably choose Godot over it.
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What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
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NANOVOID Devlog #1: Lua Scripting
We have our own engine. There aren't really full engines available in the Rust ecosystem. Bevy attempts to fill this, but it's far from being feature complete. There's also https://fyrox.rs/, but that's also work in progress. There's also https://rend3.rs/ which is just a 3d renderer, so you'll need to build the rest of the engine yourself.
serenity
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Why does part of the Windows 98 Setup program look older than the rest?
SerenityOS replicates that look and feel. It is also implemented in a dialect of C++ that adheres to some of the good parts of C++98: https://serenityos.org
- SerenityOS
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XZ: A Microcosm of the interactions in Open Source projects
One example of a useful technique
https://serenityos.org/ apparently only makes source code available. There are no binary images of the OS to install
I think Andreas said this functions like a little test -- if you're not willing to build it from source, then you probably wouldn't be a good contributor anyway.
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Likewise, my shell project provides source tarballs only, right now - https://www.oilshell.org/release/0.21.0/
It is packaged in a number of places, which I appreciate. That means some other people are willing to do some work.
And they provide good feedback.
I would like it to be more widely available, but yeah I definitely see that you need to "gate" peanut gallery feedback a bit, because it takes up a lot of time.
Of course, it's a tricky balance, because you also want feedback from casual users, to make the project better.
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Fuzzing Ladybird with tools from Google Project Zero
Indeed, given the existence of `JS::NonnullGCPtr`, `JS::GcPtr` intentionally corresponds to a nullable pointer, so it seems dangerous to convert one to a reference without a null-check.
That said, a naive code search finds what *may* be more cases of this pattern:
https://github.com/search?q=repo%3ASerenityOS%2Fserenity+%2F...
Eg: https://github.com/SerenityOS/serenity/blob/a68b134e6dea5065... -> https://github.com/SerenityOS/serenity/blob/a68b134e6dea5065...
In some of those search results, it is fine because there is a preceding null-check, and obviously I know nothing about this code other than this naive search result, but perhaps it would be prudent to vet all of them.
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The Ladybird Browser Project
It is a SerenityOS project. You can find the answer to that question in their primary project's FAQ[1].
1. https://github.com/SerenityOS/serenity/blob/master/Documenta...
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Sane C++ Libraries
https://github.com/SerenityOS/serenity
The best way to write proper exception free C++ is not to use the C++ Standard Library.
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Serenum: OS from scratch to save computers [video]
I initially confused it with Serenity OS prior to watching the video: https://github.com/SerenityOS/serenity
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Ask HN: What side projects landed you a job?
My contributions to SerenityOS[0] helped me get my current job. My team lead (who was also my interviewer) was interested in what I did since I listed some of it in my CV, and I showed him some PRs I made and explained what went into each of them. It was really exciting because I didn't have professional experience with low-level development, and basically got the job due to hobby programming.
[0]: https://github.com/SerenityOS/serenity/pulls?q=is%3Apr+autho...
- SerenityOS – a love letter to '90s user interfaces with a custom Unix-like core
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Bring garbage collected programming languages efficiently to WebAssembly
Definitely not "literally impossible", just a great deal of work. https://github.com/SerenityOS/serenity/tree/master/Ladybird
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
rust-raspberrypi-OS-tutorials - :books: Learn to write an embedded OS in Rust :crab:
wgpu - A cross-platform, safe, pure-Rust graphics API.
haiku - The Haiku operating system. (Pull requests will be ignored; patches may be sent to https://review.haiku-os.org).
macroquad - Cross-platform game engine in Rust.
linux - Linux kernel source tree
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
reactos - A free Windows-compatible Operating System
gdnative - Rust bindings for Godot 3
redox - Mirror of https://gitlab.redox-os.org/redox-os/redox