Fyrox
rustdesk
Fyrox | rustdesk | |
---|---|---|
63 | 484 | |
7,273 | 63,294 | |
1.8% | - | |
9.9 | 9.9 | |
1 day ago | 5 days ago | |
Rust | Rust | |
MIT License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fyrox
- Fyrox Game Engine – a Rust game engine with a real editor and scripting system
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
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Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
- Fyrox - A feature-rich game engine built in Rust.
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“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
- Fyrox Game Engine 0.31 is Out with Major Improvements in its Editor
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Help me find my game engine!
Fyrox might be an option, but for what you're looking (simple game logic, low performance concerns, desire for complete editor) for I'd probably choose Godot over it.
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What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
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NANOVOID Devlog #1: Lua Scripting
We have our own engine. There aren't really full engines available in the Rust ecosystem. Bevy attempts to fill this, but it's far from being feature complete. There's also https://fyrox.rs/, but that's also work in progress. There's also https://rend3.rs/ which is just a 3d renderer, so you'll need to build the rest of the engine yourself.
rustdesk
- Ask HN: Alternative to Teamviewer?
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Why is remote desktop slow when host monitor is off unless HDMI cable is used?
Take your risk to use it, it is not signed and verified by Microsoft, and you need to install the test cert to use it. https://github.com/rustdesk/rustdesk/discussions/6444#discus...
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Building a Managed Service Provider Business With Open Source
RustDesk - GitHub
- Apache Guacamole: a clientless remote desktop gateway
- RustDesk 1.2.3 – Open Remote Desktop
- The open source alternative to TeamViewer
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As HN: RustDesk Installs Chinese Root Certificates
User asked these questions (https://github.com/rustdesk/rustdesk/discussions/6444#discus...):
"why this certificat is in root store.
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Team Viewer Alternative?
did you read the readme, faq, install guides, and watch all the videos that are available ???
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Not sure what changed in Teamviewer's Detection scripts But it is no longer allowing Free Non-Commercial use for me. Can Teamviewer provide Home licenses or something to prevent their terrible auto detection from pushing me onto another Remote desktop service?
Take the hint, don't fight the push. TV doesn't want you freeloading non-commercials. I recommend Rustdesk.
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Best replacement for TeamViewer?
Rustdesk https://github.com/rustdesk/rustdesk
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
MeshCentral - A complete web-based remote monitoring and management web site. Once setup you can install agents and perform remote desktop session to devices on the local network or over the Internet.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Remotely - A remote control and remote scripting solution, built with .NET 8, Blazor, and SignalR.
wgpu - Cross-platform, safe, pure-rust graphics api.
parsec - A monadic parser combinator library
macroquad - Cross-platform game engine in Rust.
UltraVNC - UltraVNC Server, UltraVNC Viewer and UltraVNC SC | Official repository: https://github.com/ultravnc/UltraVNC
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
rustdesk-server - RustDesk Server Program
gdnative - Rust bindings for Godot 3
Remmina - Mirror of https://gitlab.com/Remmina/Remmina The GTK+ Remmina Remote Desktop Client