FreeCAD
libGDX
FreeCAD | libGDX | |
---|---|---|
234 | 61 | |
17,549 | 22,726 | |
1.5% | 0.4% | |
10.0 | 8.8 | |
1 day ago | 1 day ago | |
C++ | Java | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FreeCAD
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Sketch gets mirrored on edit
bug reports should be made on the github issue tracker here: https://github.com/FreeCAD/FreeCAD/issues
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Looking for open source 3D modelling/CAD software compatible with an older version of Mac OS
Try this https://www.freecad.org/
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FreeCAD and undefined behavior in C++ code: meditation for developers
FreeCAD is a general-purpose parametric 3D computer-aided design (CAD) modeler. This open-source software application is based on C, C++, and Python. PVS-Studio doesn't support Python at the moment, so I will only check the C and C++ parts. Here is the link to the project code.
- FreeCAD: Own 3D Parametric Modeler
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Looking for a poor man's AutoCad
LibreCAD, OpenSCAD (more script based and more for solids), FreeCAD.
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Which CAD software should I use?
would freecad be an option?
- Not Sure What to Do
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if any of you guys uses a 3d printer to make concrete molds, please give me the pdfs for them.
Hi! 3d printers read .stl files, generally. You can design your own files for free with FreeCAD in a relatively simple format before sending them to your slicer and printer. Out of personal experience, design a silicone component into your mold, as the hard plastic is unforgiving when de-molding. Good luck!
- is there anyway to specif that autosaves are stored in one central path?
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Rocket Nosecone Modelling
Second Way: I don't use this second method as the first one already works for me. However, you can download FreeCAD, which is an OpenSourced Free to use software for many hobbyists. I personally think it's slightly trickier to get used to but it works! You can watch this video to model a nose cone in FreeCAD.
libGDX
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Show HN: Integer Map Data Structure
Neat, thank you! I'd love to see how it compares to the libgdx IntMap[0].
[0] https://github.com/libgdx/libgdx/blob/master/gdx/src/com/bad...
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
For anyone interested, LibGDX[1] is a very nice open-source game engine for Java. It is cross-platform (mobile, PC/mac, web). Very popular and well maintained, too.
[1] https://github.com/libgdx/libgdx
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Transfer from Processing to LibGDX. I need your advises.
Source is also available on github https://github.com/libgdx/libgdx to directly check the implementation of a specific classes.
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(Java) Is there any way to convert InputStream to temp File without OutputStream?
And let me explain, for example jorbis this library has a lot of nested loops in it, i understand why this library using this, but this is really bad. Because when I am trying to use library with this code, this taking so much time to convert ogg to pcm, and yes I know that converting ogg to pcm is a hard process, but I need to optimize my program, make it more better. The main thing is EVERY decoding ogg file library using the same piece of code! And I am not joking for example libgdx.
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(Java) How to .ogg file convert to pcm?
What the pcm file contains? And what is the structure? What data I should use for converting .ogg file into pcm? Is there any information about pcm files? Is there any repositories in github that converts .ogg files into pcm? (I am already know there is JVorbis, libgdx and jorbis but thats not what i want)
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This Watcher seed is divine, its a sin to not try it out if you can. (on pc)
There's a code snippet showing the seed generation and how it feeds into each RNG pattern but it also mentions the use of a "xorshift128+ algorithm" here: https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/math/RandomXS128.java
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Contacting an author of libGDX or someone that can answer a legal question?
I can't guarantee you'll get a reply, but Mario and Nate's email addresses are in the AUTHORS file.
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Instancing/Instanced Rendering in LibGDX (3D)
I found an example for rendering a [Mesh] object using instancing in LibGDX's tests (link), but I'm not sure how to apply that for rendering actual models.
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How to convert gradle project to ant project?
assuming you use that (https://github.com/libgdx/libgdx/blob/master/build.gradle) as your starting point. You first have to ask what it is that your build should cover. Do you need all the spotless checks and release flags and so on or do you just need to package everything up so that it could run.
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Forking a Java library
Fork this open-source Java + Gradle based project: https://github.com/libgdx/libgdx
What are some alternatives?
LibreCAD - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations.
jMonkeyEngine - A complete 3-D game development suite written in Java.
FreeCAD_assembly3 - Experimental attempt for the next generation assembly workbench for FreeCAD
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Visual Studio Code - Visual Studio Code
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
libredwg - Official mirror of libredwg. With CI hooks and nightly releases. PR's ok
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
qcad - QCAD - The Open Source 2D CAD. QCAD is a cross-platform CAD solution for Windows, macOS and Linux. It supports the DXF format and optionally the DWG format (through a proprietary plugin).
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
OpenBuilds-Fusion360-Postprocessor - Post Processor for Fusion 360 for use with OpenBuilds Machines running Grbl 1.1
LiquidFun - 2D physics engine for games