libGDX VS FXGL

Compare libGDX vs FXGL and see what are their differences.

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libGDX FXGL
61 24
22,661 4,141
0.5% -
8.8 9.0
3 days ago 24 days ago
Java Java
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libGDX

Posts with mentions or reviews of libGDX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-24.

FXGL

Posts with mentions or reviews of FXGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.
  • FLaNK 04 March 2024
    26 projects | dev.to | 4 Mar 2024
  • com.almasb.fxgl.all module not found
    1 project | /r/javahelp | 21 Apr 2023
    I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
  • Excited for 2023!
    3 projects | dev.to | 1 Jan 2023
    Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
  • Simple 2D graphics framework for C#/Java
    3 projects | /r/csharp | 3 Sep 2022
    Have you checked FXGL? It’s built on top of JavaFX.
  • Would JavaFX be a good option for making a management game?
    1 project | /r/JavaFX | 13 Jun 2022
    You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
  • Kotlin equivalent to pygame?
    1 project | /r/Kotlin | 26 Apr 2022
    If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
  • Game Making Libraries + Engines in Java 2022
    2 projects | /r/java | 30 Mar 2022
    I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
  • Is it worth learning javafx??
    1 project | /r/JavaFX | 8 Jan 2022
    Sure. See FXGL
  • FXGL 17 is out!
    1 project | /r/JavaFX | 5 Jan 2022
    GitHub sources: https://github.com/AlmasB/FXGL
  • Good framework for making 2d games
    2 projects | /r/learnjava | 22 Sep 2021
    Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.

What are some alternatives?

When comparing libGDX and FXGL you can also consider the following projects:

jMonkeyEngine - A complete 3-D game development suite written in Java.

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

ktx - Kotlin extensions for the libGDX game framework

LiquidFun - 2D physics engine for games

Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.

Mini2Dx - A high-level cross-platform 2D game development API

GreenLightning - High performance microservice runtime