Fractal_Engine VS tiny_csg

Compare Fractal_Engine vs tiny_csg and see what are their differences.

tiny_csg

tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators. (by laleksic)
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Fractal_Engine tiny_csg
1 1
174 59
- -
2.1 0.0
about 1 year ago over 2 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fractal_Engine

Posts with mentions or reviews of Fractal_Engine. We have used some of these posts to build our list of alternatives and similar projects.

tiny_csg

Posts with mentions or reviews of tiny_csg. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Fractal_Engine and tiny_csg you can also consider the following projects:

zxShaderViz - A useful tool to edit and visualize shaders in real time.

Yave - Yet Another Vulkan Engine

cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui

godot-extras - LOD and optimization C++ addons and shaders for Godot 4 and Godot 3

morphologica - A library of supporting code for numerical modelling (JSON config, HDF5 data, Modern OpenGL visualization)

nCine - A cross-platform 2D game engine

openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller

tiled - Flexible level editor

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

TrenchBroom - Cross-Platform Level Editor

Lupine - Game Engine Trial

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.