FontainebleauDemo VS unity-package-wizard

Compare FontainebleauDemo vs unity-package-wizard and see what are their differences.

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FontainebleauDemo unity-package-wizard
2 2
1,062 0
2.6% -
0.0 0.0
over 1 year ago about 2 years ago
C# Shell
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FontainebleauDemo

Posts with mentions or reviews of FontainebleauDemo. We have used some of these posts to build our list of alternatives and similar projects.
  • Slightly panning the camera away from the center of screen based on player's movement.
    1 project | /r/Unity3D | 17 Apr 2022
    Scene is a modified version of Unity's [Fontainebleau](https://github.com/Unity-Technologies/FontainebleauDemo) demo.
  • A windy morning in the mountains.
    1 project | /r/Unity3D | 25 Mar 2021
    Hey! I'm using a script from Unity's Fontainebleau demo to render a quad mesh with the the standard shader and emissive material. Then I turn up the diffusion up to 10 in the post processing stack's bloom, which gives it the soft glow. If your scene is small enough, you can simply parent the quad mesh to your main camera, otherwise you might have to use a second camera or shader to get it to render behind everything.

unity-package-wizard

Posts with mentions or reviews of unity-package-wizard. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing FontainebleauDemo and unity-package-wizard you can also consider the following projects:

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

UniversalInventorySystem - A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI

OpenCAGE - A modding toolkit for Alien: Isolation that gives access to scripting, assets, configurations, and behaviour trees.

Modern-MSX-BASIC-Game-Dev - Examples, demos and scripts from the book "Modern MSX-BASIC Game Development"

ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.

fss - User-friendly command-line search scripts combining find and grep utilities with fzf previewing and direct actions on specific file types

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

OpenKCC - Open Source Kinematic Character Controller for Unity

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

UnityTools - A small collection of tools that multiple projects make use of.