FontainebleauDemo
ecs
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FontainebleauDemo | ecs | |
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2 | 3 | |
1,062 | 148 | |
2.6% | - | |
0.0 | 0.0 | |
over 1 year ago | 10 months ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
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FontainebleauDemo
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Slightly panning the camera away from the center of screen based on player's movement.
Scene is a modified version of Unity's [Fontainebleau](https://github.com/Unity-Technologies/FontainebleauDemo) demo.
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A windy morning in the mountains.
Hey! I'm using a script from Unity's Fontainebleau demo to render a quad mesh with the the standard shader and emissive material. Then I turn up the diffusion up to 10 in the post processing stack's bloom, which gives it the soft glow. If your scene is small enough, you can simply parent the quad mesh to your main camera, otherwise you might have to use a second camera or shader to get it to render behind everything.
ecs
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Quand utiliser des interfaces plutôt que l'héritage en POO ?
Voir par exemple https://github.com/Leopotam/ecs
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I need help understanding ECS.
Leopotam :
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Godot or Unity ? newbie 2D gamedev
- LeoECS
What are some alternatives?
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
OpenCAGE - A modding toolkit for Alien: Isolation that gives access to scripting, assets, configurations, and behaviour trees.
gdnative - Rust bindings for Godot 3
unity-package-wizard - Command-line wizard to simplify the creation of unity packages.
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"
Svelto.ECS - Svelto ECS C# Entity Component System
UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
voxel-planets - Generation of planets with dynamic terrain
OpenKCC - Open Source Kinematic Character Controller for Unity
hecs - A handy ECS