FlowGraph VS ActionRoguelike

Compare FlowGraph vs ActionRoguelike and see what are their differences.

FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine (by MothCocoon)

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University (by tomlooman)
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FlowGraph ActionRoguelike
6 5
1,022 3,207
4.1% -
8.1 7.7
7 days ago about 1 month ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ActionRoguelike

Posts with mentions or reviews of ActionRoguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-14.

What are some alternatives?

When comparing FlowGraph and ActionRoguelike you can also consider the following projects:

DlgSystem - Dialogue Plugin System for Unreal Engine

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

torrent - Full-featured BitTorrent client package and utilities

Ue4MarchingCubes - 📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦

go-doudou - go-doudou(doudou pronounce /dəudəu/)is OpenAPI 3.0 (for REST) spec and Protobuf v3 (for grpc) based lightweight microservice framework. It supports monolith service application as well.

EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)

GenericGraph - Generic graph data structure plugin for ue4

nexify.io - Develop your skills with programming courses, explained step by step, to learn by building things.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

DataConfig - Unreal Engine JSON/MsgPack serialization framework

flowbase - A Flow-based Programming inspired micro-framework / un-framework for Go (Golang)

HoudiniEngineForUnreal - Houdini Engine Plugin for Unreal Engine.