Epic-Asset-Manager
AreWeAntiCheatYet
Epic-Asset-Manager | AreWeAntiCheatYet | |
---|---|---|
25 | 382 | |
341 | 359 | |
2.6% | 1.4% | |
0.0 | 9.6 | |
12 days ago | 4 days ago | |
Rust | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Epic-Asset-Manager
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Unreal Engine 5.2.0 binary alongside Quixel Bridge Plugin released
I use the wonderful Epic Asset manager, available from Flathub
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Unreal Engine 5.1.0 binary alongside Quixel Bridge Plugin released
Also available through Epic Asset Manager. Required a slight fix, but is ok now. Not sure what to do with the bridge plugin though..
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
-There’s a flatpak called Epic Asset Manager (is also on AUR), there you can install the engine itself, you can download assets or even games from EGS (although for games I prefer heroic launcher)
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[Linux] Install Official Linux binaries with Epic Asset Manager
The recommended way of getting Epic Asset Manager is through flathub so if you want to give it a go, try that route.
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Setting up Unreal Engine 5 on your Linux Desktop or Steam Deck
Epic Asset Manager is working to use official prebuilt binary instead of using Docker image/UE source code (#201) so I hope that remove the require to link Epic account with GitHub account.
- Unreal Engine 5 on Pop!_OS
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Unreal Engine is now available to download for Linux
Are you referring to this Epic Asset Manager?
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Can We Please Get Vault Soring (Creator, Custom Groups, etc) or a Filter to Find Everything That Needs An Update or even hide stuff? So annoying
My hope is that the community maintained asset manager gets more popular, since this kind of thing shouldn't be that hard to add.
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[Guide] How to install Unity in a unsupported distro using Containers
That's all for now. I didn't test how unity works because I have no experince with Unity but hopefully this guide is helpful. Also I will write a guide soon about how to install Unreal engine without compiling from source using containers. Spoiler alert: by using Epic Asset Manager [EAM](https://github.com/AchetaGames/Epic-Asset-Manager) which is far more simpler
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How do I install Unreal Engine 5 in Mint Linux?
You can use https://github.com/AchetaGames/Epic-Asset-Manager for assets and you can try installing engine that way (not sure how well it works, i compile UE from source)
AreWeAntiCheatYet
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Microsoft Edge ignores user wishes, slurps tabs from Chrome without permission
I only really play single player, but I have run into this too. This is a great resource to keep track of progress - https://areweanticheatyet.com/
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Bazzite – a Steam0S-like OCI image for desktop, living room, and handheld PCs
It varies by game. https://areweanticheatyet.com/ is an interesting resource for that because they also track announcements by developers about whether or not linux support is eventually planned.
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How good is the experience of playing games with Wine or Proton compatibility layers?
AFAIK the games that don't work are more modern, competetive games that use Anticheat. https://areweanticheatyet.com/ is a good resource to see the status of your game.
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OLED Dreams
It is game by game basis. Use this guide to see if the game you play is supported or not.
- So you're removing the possible access to play my old games I bought?
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Making the switch - what are the gaps?
The only caveat to that is online games with anti-cheat. EAC and BattlEye both support Linux but requires studios to tick a box, many of which refuse. Any kernel-layer AC that doesn't have a userspace component will not run on Linux. Can see a list of games and their AC support here.
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Wine 9.0 RC1 – Run Windows Applications on Linux, BSD, Solaris and macOS
> except Multiplayer online games
That's no longer the case. I'd say about now, there are more multiplayer games that you can play, as opposed to ones you can't play.
See: https://areweanticheatyet.com/ as reference, but it's not very up-to-date, so https://www.protondb.com/ would probably be a better reference.
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Thinking about switching, what am I giving up?
Only listed the 'bigger' ones, but you have a rather full list here if you want to check your favorite games: arwianticheatyet.com
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Switched from Win10 to Mint Linux | I need Software help!
Source: AreWeAntiCheatYet
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Are there any major sacrifices you make to play on Linux over Windows?
Nope, just works. There are some games that use invasive kernel-level anticheat that wont work as Linux sensibly blocks anything that shouldn't be messing with the kernel, but I'm not personally interested in those games anyway. EAC and Battleye both support Linux, but requires devs to tick a box, which there's several that can't be bothered.
What are some alternatives?
cowbump - Image viewer with tag based filtering
ExplorerPatcher - This project aims to enhance the working environment on Windows
lab_rust_event_sourcing
lutris - Lutris desktop client
gamma - Computational graphs with reverse automatic differentation in the GPU
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
robusta - Easy interop between Rust and Java
vlmcsd - KMS Emulator in C (currently runs on Linux including Android, FreeBSD, Solaris, Minix, Mac OS, iOS, Windows with or without Cygwin)
ue4-docker - Windows and Linux containers for Unreal Engine 4
atelier-sync-fix - Workaround for low GPU utilization in recent Atelier games
bl3_save_edit - Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)