Epic-Asset-Manager
cowbump
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Epic-Asset-Manager | cowbump | |
---|---|---|
25 | 2 | |
338 | 13 | |
5.3% | - | |
1.7 | 7.4 | |
5 days ago | 7 days ago | |
Rust | Rust | |
MIT License | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Epic-Asset-Manager
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Unreal Engine 5.2.0 binary alongside Quixel Bridge Plugin released
I use the wonderful Epic Asset manager, available from Flathub
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Unreal Engine 5.1.0 binary alongside Quixel Bridge Plugin released
Also available through Epic Asset Manager. Required a slight fix, but is ok now. Not sure what to do with the bridge plugin though..
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
-There’s a flatpak called Epic Asset Manager (is also on AUR), there you can install the engine itself, you can download assets or even games from EGS (although for games I prefer heroic launcher)
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[Linux] Install Official Linux binaries with Epic Asset Manager
The recommended way of getting Epic Asset Manager is through flathub so if you want to give it a go, try that route.
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Setting up Unreal Engine 5 on your Linux Desktop or Steam Deck
Epic Asset Manager is working to use official prebuilt binary instead of using Docker image/UE source code (#201) so I hope that remove the require to link Epic account with GitHub account.
- Unreal Engine 5 on Pop!_OS
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Unreal Engine is now available to download for Linux
Are you referring to this Epic Asset Manager?
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Can We Please Get Vault Soring (Creator, Custom Groups, etc) or a Filter to Find Everything That Needs An Update or even hide stuff? So annoying
My hope is that the community maintained asset manager gets more popular, since this kind of thing shouldn't be that hard to add.
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[Guide] How to install Unity in a unsupported distro using Containers
That's all for now. I didn't test how unity works because I have no experince with Unity but hopefully this guide is helpful. Also I will write a guide soon about how to install Unreal engine without compiling from source using containers. Spoiler alert: by using Epic Asset Manager [EAM](https://github.com/AchetaGames/Epic-Asset-Manager) which is far more simpler
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How do I install Unreal Engine 5 in Mint Linux?
You can use https://github.com/AchetaGames/Epic-Asset-Manager for assets and you can try installing engine that way (not sure how well it works, i compile UE from source)
cowbump
- Announcing: Tagger, a self-hosted photo and video organizer for the web
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Recommended Rust GUI Libraries
Right now I'm working on an image organizer made with egui https://github.com/crumblingstatue/cowbump
What are some alternatives?
lab_rust_event_sourcing
areweguiyet - A website built for the Rust community
gamma - Computational graphs with reverse automatic differentation in the GPU
cacao - Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
robusta - Easy interop between Rust and Java
gtk4-rs - Rust bindings of GTK 4
ue4-docker - Windows and Linux containers for Unreal Engine 4
bl3_save_edit - Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!
tagger - A simple photo and video organizer for the web
type_generator
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]