Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?

This page summarizes the projects mentioned and recommended in the original post on /r/linux_gaming

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  • UE4Launcher

    The Unofficial Cross-Platform UE4 Launcher

  • But it's definitely no good for solo developers. Thankfully some absolute legend made an Unofficial Epic Launcher for Linux but from Epic Games, there is no way to download marketplace assets.

  • openrw

    Discontinued OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable

  • Also the OpenRW engine uses SDL2, which is a partial recreation of the RenderWare engine.

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  • librw

    A re-implementation of the RenderWare Graphics engine

  • librw uses it too. It is a almost full re-implementation of the RenderWare engine, used to port GTA 3, GTA Vice City, and GTA Liberty City Stories to Linux, Android, FreeBSD, Mac, PlayStation 2, Nintendo Switch, and Windows. But, of course, Take2 (Rockstar Games' publisher) did not like it being better than their crappy remaster and shut down the project with a lawsuit.

  • Epic-Asset-Manager

    A frontend to Assets purchased on Epic Games Store

  • -There’s a flatpak called Epic Asset Manager (is also on AUR), there you can install the engine itself, you can download assets or even games from EGS (although for games I prefer heroic launcher)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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