EnttPong
Built for EnTT, at the request of the developer as a demo. (by reworks-org)
centurion
A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use. (by albin-johansson)
EnttPong | centurion | |
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1 | 1 | |
72 | 286 | |
- | - | |
1.8 | 7.0 | |
about 1 year ago | 2 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EnttPong
Posts with mentions or reviews of EnttPong.
We have used some of these posts to build our list of alternatives
and similar projects.
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Adding ECS to Inheritance based engine trying to make an hybrid, ECS not much better, what am I doing wrong?
Yet in the basic ECS examples I see around, movement is one of the first things that I see getting delegated to a system. I started by looking at this https://github.com/DomRe/EnttPong
centurion
Posts with mentions or reviews of centurion.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Animate terminal output?
I'd look towards using SDL2, using a wrapper library can make this trivial.
What are some alternatives?
When comparing EnttPong and centurion you can also consider the following projects:
supertux - SuperTux source code
libSDL2pp - C++ bindings/wrapper for SDL2
Sourcehold - Open source re-implementation of Stronghold 1
tnt - A 2d Game Engine written in C++20.
imgui_entt_entity_editor - A drop-in entity editor for EnTT with Dear ImGui
brux-gdk - Free runtime and development kit using SDL and Squirrel
ffmpeg-tests - Short test programs using FFmpeg libavcodec.
eaxefx - OpenAL EAX Extension
glfwpp - GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper
Falcon-Fury - 2D Shoot 'Em Up game where you defend your home from the enemy fleet.
feather-engine - Lightweight, open-source C++ game engine