EU4ConsolePatcher VS OpenRCT2

Compare EU4ConsolePatcher vs OpenRCT2 and see what are their differences.

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EU4ConsolePatcher OpenRCT2
7 206
67 12,946
- 1.0%
2.6 9.9
over 2 years ago 3 days ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EU4ConsolePatcher

Posts with mentions or reviews of EU4ConsolePatcher. We have used some of these posts to build our list of alternatives and similar projects.

OpenRCT2

Posts with mentions or reviews of OpenRCT2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing EU4ConsolePatcher and OpenRCT2 you can also consider the following projects:

hookey - Enables all the DLCs. Like Creamapi but just for linux and a subset of Paradox games.

OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion

Thyme - An open source re-implementation of Generals : Zero Hour written in C++.

OpenRGB - Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.

s25client - Return To The Roots (Settlers II(R) Clone)

cathook - Training Software for the game Team Fortress 2

pfr - std::tuple like methods for user defined types without any macro or boilerplate code

spelunky-psp - Spelunky remake for Sony PSP.

ASCII-Invader - An ASCII terminal variation of the popular Space Invader game

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

EU4dll - Europa Universalis IV double byte language patch; master:1.34.2, dev:1.36.2.0

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)