DualSense4Windows
dxvk
DualSense4Windows | dxvk | |
---|---|---|
- | 766 | |
21 | 13,145 | |
- | - | |
0.0 | 9.8 | |
over 2 years ago | 6 days ago | |
C++ | C++ | |
MIT License | zlib License |
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DualSense4Windows
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Tracking mentions began in Dec 2020.
dxvk
- DXVK 2.4 with DX8 support added
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Elbrus-8S
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
- "LibreOffice is better at reading old Word files than Word"
- Game crashes within 10 seconds of launching unless I reinstall from scratch
-
It’s time for change!!
Kid named DXVK :
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Running GTA IV using dxvk
DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
-
almost 120 fps smooth camera movement
Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
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Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
- Re-Installed game an hour ago, got hit with App will Terminate Now
- DXVK 2.3 released bringing several improvements and bug fixes for various games
What are some alternatives?
VDX - XInput/x360ce to ViGEm sample application
dxvk-async
DualSense-Windows - Windows API for the PS5 DualSense controller
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
Xb2XInput - XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
DualSenseAT - DualSenseAT is a Central Hub Mods App for PS5 DualSense, adds DualSense support for various games.
GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]
ButOSX - CSGO Cheat Base for MacOSX. Written in C++ & Objective C. Menu Powered by ImGui. Includes Apple TouchBar API.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
tnt - A 2d Game Engine written in C++20.
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]