DualSense4Windows VS dxvk

Compare DualSense4Windows vs dxvk and see what are their differences.

DualSense4Windows

Basically DS4Windows but for the DualSense (by broken-bytes)

dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine (by doitsujin)
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DualSense4Windows dxvk
- 766
21 13,145
- -
0.0 9.8
over 2 years ago 6 days ago
C++ C++
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DualSense4Windows

Posts with mentions or reviews of DualSense4Windows. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DualSense4Windows yet.
Tracking mentions began in Dec 2020.

dxvk

Posts with mentions or reviews of dxvk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-07.

What are some alternatives?

When comparing DualSense4Windows and dxvk you can also consider the following projects:

VDX - XInput/x360ce to ViGEm sample application

dxvk-async

DualSense-Windows - Windows API for the PS5 DualSense controller

vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]

Xb2XInput - XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

DualSenseAT - DualSenseAT is a Central Hub Mods App for PS5 DualSense, adds DualSense support for various games.

GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]

ButOSX - CSGO Cheat Base for MacOSX. Written in C++ & Objective C. Menu Powered by ImGui. Includes Apple TouchBar API.

proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components

tnt - A 2d Game Engine written in C++20.

d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

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