DlgSystem
MounteaDialogueSystem
DlgSystem | MounteaDialogueSystem | |
---|---|---|
6 | 4 | |
370 | 149 | |
5.7% | 1.4% | |
6.2 | 8.4 | |
10 days ago | 3 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DlgSystem
-
Free open-source dialogue plugin
I've been using https://github.com/NotYetGames/DlgSystem which has been really helpful.
- How can I make this simple dialogue blueprint repeatable?
-
Creating Dialogue & Story Events?
For the dialogue system you can use this plugin from GitHub or i followed a tutorial on youtube to make a dialogue system based on behavior tree and a proxy AI controller. I have to say it works quite well and it gives you the easy tree structure to build the dialgoues.
-
How would you tackle organizing a system for dialogue in an animal crossing or stardew valley -esque game?
It's also free on their Github if you compile it yourself and if you don't want to use it as-is you would at least be able to see the source code/blueprints etc to how they've put things together.
-
Good resources for learning editor tools?
DlgSystem by NotYetGames - has been used in a shipped game with open C++ source by the creator
-
Is there a smart way to implement dialogue tree?
I can recommend this free dialogue plugin: https://github.com/NotYetGames/DlgSystem
MounteaDialogueSystem
-
[FREE] Open-source Dialogue Plugin
GitHub: https://github.com/Mountea-Framework/MounteaDialogueSystem
- Free open-source dialogue plugin
-
[FREE] Mountea Dialogue System
Almost forgot, it's open-source! The code is here: GitHub REPO
- Is it possible to have multiple triggers for behavior tree nodes? I'd like to reuse parts of the graph.
What are some alternatives?
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent
PixelStreamingInfrastructure - Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure
UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.
ALSXT - Advanced Locomotion System Refactored with expanded Character States, Improved Foot Print system, Sliding, Vaulting and Wallrunning(XT)
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
LocalizationUE4 - Translation Editor for Unreal Engine 4
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
UE4Minimal - My Minimal Dark Theme for Unreal Engine 4
GenericGraph - Generic graph data structure plugin for ue4
UnrealNlohmannJson - Unreal Engine wrapper for NlohmannJson, JSON for Modern C++
FlowGraph - Design-agnostic node system for scripting game’s flow in Unreal Engine
AudioAnalysisTools - Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data. Works in conjunction with the Runtime Audio Importer plugin.