DirectXTK12
Xbox-GDK-Samples
DirectXTK12 | Xbox-GDK-Samples | |
---|---|---|
6 | 1 | |
1,402 | 210 | |
1.0% | 1.4% | |
7.9 | 4.5 | |
13 days ago | about 1 month ago | |
C++ | C++ | |
MIT License | MIT License |
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DirectXTK12
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
Xbox-GDK-Samples
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Learning DirectX 12 in 2023
The DXTK also has a great tutorial series on creating a game loop that breaks down the DX12 pipeline through the process. They also have a repo with Xbox game SDK samples (not games — but features you’d use in games like gamepad input).
What are some alternatives?
DirectXTex - DirectXTex texture processing library
D3D12MemoryAllocator - Easy to integrate memory allocation library for Direct3D 12
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
Cauldron - A simple framework for rapid prototyping on Vulkan or Direct3D 12
FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
directx12-seed - ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
DirectX-Headers - Official DirectX headers available under an open source license
UnrealEngine