DiligentEngine VS rust-gpu

Compare DiligentEngine vs rust-gpu and see what are their differences.

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DiligentEngine rust-gpu
24 82
3,310 6,930
1.9% 1.9%
9.4 8.2
2 days ago 8 days ago
Batchfile Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DiligentEngine

Posts with mentions or reviews of DiligentEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-18.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing DiligentEngine and rust-gpu you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

llama.cpp - LLM inference in C/C++

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

wgpu - Cross-platform, safe, pure-rust graphics api.

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

raylib - A simple and easy-to-use library to enjoy videogames programming

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

compute-shader-101 - Sample code for compute shader 101 training